class ov::intel_gpu::ocl::D3DSurface2DTensor¶
Overview¶
This class represents an abstraction for GPU plugin remote tensor which is shared with Direct3D 11 2D texture. The plugin object derived from this class can be obtained with D3DContext::create_tensor() call. More…
#include <dx.hpp>
class D3DSurface2DTensor: public ov::intel_gpu::ocl::ClImage2DTensor
{
public:
// methods
static void type_check(const Tensor& remote_tensor);
operator ID3D11Texture2D \* ();
uint32_t plane();
};
Inherited Members¶
public:
// methods
Tensor& operator = (const Tensor& other);
Tensor& operator = (Tensor&& other);
void set_shape(const ov::Shape& shape);
element::Type get_element_type() const;
Shape get_shape() const;
size_t get_size() const;
size_t get_byte_size() const;
Strides get_strides() const;
void \* data(const element::Type type = {}) const;
template <typename T, typename datatype = typename std::decay<T>::type>
T \* data() const;
bool operator ! () const;
operator bool () const;
template <typename T>
std::enable_if<std::is_base_of<Tensor, T>::value, bool>::type is() const;
template <typename T>
const std::enable_if<std::is_base_of<Tensor, T>::value, T>::type as() const;
static void type_check(const Tensor& tensor);
static void type_check(
const Tensor& tensor,
const std::map<std::string, std::vector<std::string>>& type_info = {}
);
void \* data(const element::Type);
template <typename T>
T \* data();
ov::AnyMap get_params() const;
static void type_check(const Tensor& tensor);
cl_mem get();
operator cl_mem ();
operator cl::Image2D ();
Detailed Documentation¶
This class represents an abstraction for GPU plugin remote tensor which is shared with Direct3D 11 2D texture. The plugin object derived from this class can be obtained with D3DContext::create_tensor() call.
User can also obtain OpenCL 2D image handle from this class.
Methods¶
static void type_check(const Tensor& remote_tensor)
Checks that type defined runtime parameters are presented in remote object.
Parameters:
remote_tensor |
remote tensor to check |
operator ID3D11Texture2D \* ()
ID3D11Texture2D conversion operator for the D3DContext object.
Returns:
Pointer to underlying ID3D11Texture2D interface
uint32_t plane()
Returns plane ID of underlying video decoder surface, or 0 if no video surface was shared.
Returns:
Plane ID